Post by Whyerd_Neighme on Jun 12, 2008 3:54:13 GMT -5
Just as the subject head says; these are a couple ideas of places I would like to see offered. If anyone would like to add or support my ideas, please do so, even if it's only a "Cool idea." I'm sorry I don't have descriptive names at the moment.
Desert: The city there serves as an oasis, for water and earthly delights. The city here [it should be named, maybe the place I had Kolbaine leave for in that one post]; is notorious for it's casinos... [you see the Las Vegas theme here don't you?] The desert itself attracts visitors itself; rumors of palaces, fossils, djinn [old word for genie], and treasure.
Ice area: The same as the desert, but mountainous and full of caves; and it's own mysterious monster of legend instead of djinn. Then maybe have the same attractions as most northern places do.
Shipwreck Island [Needs a more intimidating and less cliched name] An island made up of destroyed ships. Divers come out here to find both historical and monetary treasure. It seems the place swallows up all vessels and people who end up in this dreadful place.
Castle: Don't let the name fool you, an entire, beautiful city also fits in there. Along with most city needs, you can go to the royal grounds to access both a grand library and a court, which you may ask for bounties, file complaints and grievances, and request duels. You may even request an audience with the ruler of this land.
Rat's Nest: A colony that is formed of all of societies unwanted; poor, fugitives, freaks, mutants, and even unholy beings. Though they may seem as an odd bunch, they tend to get along with each other, protecting all those from the ones who want to hunt them.
Church: A place where people want help or want to help. People can come here for protection, as there seems to be a barrier that prevents most evils from even coming near the place. If one so wishes, they can bring it upon themselves to take part or request to an exorcism. Though it's unclear there is a holy being or not; people do find peace here.
That's all I can think up, at the moment. I hope anyones does have feedback.
Desert: The city there serves as an oasis, for water and earthly delights. The city here [it should be named, maybe the place I had Kolbaine leave for in that one post]; is notorious for it's casinos... [you see the Las Vegas theme here don't you?] The desert itself attracts visitors itself; rumors of palaces, fossils, djinn [old word for genie], and treasure.
Ice area: The same as the desert, but mountainous and full of caves; and it's own mysterious monster of legend instead of djinn. Then maybe have the same attractions as most northern places do.
Shipwreck Island [Needs a more intimidating and less cliched name] An island made up of destroyed ships. Divers come out here to find both historical and monetary treasure. It seems the place swallows up all vessels and people who end up in this dreadful place.
Castle: Don't let the name fool you, an entire, beautiful city also fits in there. Along with most city needs, you can go to the royal grounds to access both a grand library and a court, which you may ask for bounties, file complaints and grievances, and request duels. You may even request an audience with the ruler of this land.
Rat's Nest: A colony that is formed of all of societies unwanted; poor, fugitives, freaks, mutants, and even unholy beings. Though they may seem as an odd bunch, they tend to get along with each other, protecting all those from the ones who want to hunt them.
Church: A place where people want help or want to help. People can come here for protection, as there seems to be a barrier that prevents most evils from even coming near the place. If one so wishes, they can bring it upon themselves to take part or request to an exorcism. Though it's unclear there is a holy being or not; people do find peace here.
That's all I can think up, at the moment. I hope anyones does have feedback.